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Jackie Van Nice

E-Learning Goodness by Jackie Van Nice

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E-Learning Design

Learning to Spend Money the Yummy Way

November 17, 2014 By Jackie Van Nice 12 Comments

Select Image to Launch Demo

Select Image to Launch Demo

This week’s Articulate challenge is to create a learning game for kids. What’s not to like about this one?

Grandma's Got Some Money

Grandma’s Got Some Money

The Idea

The only problem was coming up with an idea. I messed around with math and word games, then starting building a camping game, but wasn’t happy with any of it.

I finally realized that unless the game emulated a situation where a kid really needed to apply some knowledge, I wasn’t going to like it and neither would the kid. This scenario reminds me of my wonderful brother Bryan who was always finding treasures and wondering if he had enough money to buy them, but it applies to any kid – large or small.

Flat, Mobile-Friendly, Kid-Friendly Design

Flat, Mobile-Friendly, Kid-Friendly Design

The Interaction

The Intro: I wanted to ease you into the situation rather than unceremoniously drop you at a cupcake shop. Grandma supplies the money and the mission. The rest is up to you.

The Design: I kept the design pretty flat. I also wanted it to be playable on a tablet, so kept it simple and clean. Using a drag-and-drop, avoiding hover states, and keeping images large enough to easily tap and move with fingers were also part of my mobile-friendly plan.

The Challenge: I didn’t want there to be an on-screen calculator that showed how much money would be left after each cupcake was chosen. Those don’t exist in real cupcake shops, so why supply one here?

My Wish List: What I would love to do is supply feedback that goes over the math of what they just spent and ask them how much change they have left. I’d also love to make it so that if they chose to spend a smaller amount – buying just one cupcake, for example – they could save that money and take it with them to the next challenge. I’d want them to go to the movies, a fast food restaurant, an arcade, etc., and be met with different challenges in each location.

Too Much to Mention: There’s lots more that went into this one – from the variables and conditional triggers to the images, fonts, and pictograms – but if I go into all that we’d just be burning daylight, and you need to go buy some cupcakes! (But feel free to ask me questions.)

Go Buy Cupcakes!

Have fun spending Grandma’s money on a little cake and frosting right here.

Select Image to Launch Demo

Select Image to Launch Demo

Filed Under: E-Learning Tagged With: Articulate Storyline, Characters, Community, Context, E-Learning Design, ELHChallenge, Emotional Engagement, Games, Instructional Design, Motivation

Digital Magazine: Can You Give a Better Speech Than a 12-Year-Old?

November 9, 2014 By Jackie Van Nice 10 Comments

Select Image to Launch Demo

Select Image to Launch Demo

This week’s Articulate challenge is to create a demo of a digital learning magazine.

Inspiration

For approach, look, and feel I used Forma Magazine as my inspiration, using Charles Hamper’s suggestion to check out digital magazine samples at ReadyMag.

Content

I decided on the topic of presentations when I found this post by speech coach George Torok who was comparing his experience judging 12-year-olds in a speech contest versus high-level sales and marketing executives giving their own talks. For this demo I wanted simple-yet-interesting content that was easy to explore and browse, so this worked. To make it easier to compare the adults versus children, I organized it into six steps and compared their performance for each one.

Since digital magazines tend to make the most of stunning photography, I found large images that would render well at MorgueFile.

Jump-to-Screen Navigation

Jump-to-Screen Navigation

Navigation Options

I included two types of navigation to imitate Forma’s:
Screen-to-Screen: I used their approach of having on-screen right and left arrow icons. I also added hotspots on top of the arrows to make them easier to tap if you’re on a tablet. You could just add a trigger to the arrow image, rather than use a hotspot, but the target area would be too small to work well.
Jump-To: I might have been able to create a fabulous slider to imitate Forma’s jump-to navigation, but settled for the speedier option of a slide layer with thumbnails of each screen. It gives you an overview of the content, plus lets you jump around. You can access it via the menu icon in the upper right.

Check it Out!

Find out if a 12-year-old’s speech stands a chance against a high-level marketing executive’s right here!

Select Image to Launch Demo

Select Image to Launch Demo

Filed Under: E-Learning Tagged With: Articulate Storyline, E-Learning Design, ELHChallenge, Mobile, Show Your Work, Typography, Visual Design

Preventing Workplace Violence Holiday-Style!

November 4, 2014 By Jackie Van Nice 12 Comments

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Select Image to Launch Demo

Our Protagonist

Our Protagonist

This week David Anderson challenged us to create a scenario about preventing workplace violence.

The Idea

Addressing the topic of violence comes to me about as naturally as learning Hungarian, so I put this challenge aside for awhile.

While organizing files a bit later, I stumbled across these cute-as-a-button holiday images and decided to challenge myself to use them – exactly as they are – for the challenge. The snowman and gingerbread man would be my characters, and I wouldn’t let myself manipulate or change them.

The Scene of the Crime

The Scene of the Crime

The Scenario

Since Christmas trees were part of this set, I opted to have the snowman run a Christmas tree lot and have the gingerbread man pull a heist. The only weapon-like image I had was a hatchet, so it became a hatchet job.

You Make the Decisions

You Make the Decisions

You, as the learner, choose how to respond. In both the positive and negative outcomes you’re given tips to help you successfully cope with the situation before trying it again with different choices, giving you a safe and effective way to learn and practice the concepts.

Try it Out!

Do you know how to handle tough times on a Christmas tree lot? Try it right here and find out! You might even have a little gingerbread-themed fun while you’re at it.

Filed Under: E-Learning Tagged With: Articulate Storyline, Characters, Community, Context, E-Learning Design, ELHChallenge, Emotional Engagement, Instructional Design, Show Your Work

10 Treats (and Tricks!) I Hear as an Instructional Designer

October 28, 2014 By Jackie Van Nice 6 Comments

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Select Image to Launch Demo

This week’s Articulate challenge is to list 10 things instructional designers don’t like to hear.

IDs with jobs will always have issues to resolve – (let’s hear it for gainful employment!) – and I’m grateful every day that I get to do this work.

Yummy ID Goodness

But there’s very little that comes my way that I don’t like to hear, and most of it is completely positive and makes me giddily happy. So I wrapped up some of the tastiest treats I hear (along with a couple of minor tricks) just in time for Halloween. I also put them into a quick interaction in Storyline that you can see here.

Scarily True

Each of these is real, all of them have come from my clients, and every one of them is completely sincere. I’ve also added some comments below under each one.

What Tasty Treats Have You Heard?

I know I’m not the only ID who gets to hear great things like this. If you feel like sharing, I’d love to hear from you in the comments below!

Treat: I can use unlimited creativity? Count me in!

Treat: I can use unlimited creativity? Count me in!

Treat: A sincere statement. The outcome is at #9.

Treat: A sincere statement. The outcome is #9.

Treat: Flexibility plue they'll wait to work with me!

Treat: Flexibility plus they’ll wait to work with me!

Trick: They said this, but it all worked out just fine.

Trick: They said this, but it all worked out just fine.

Treat: Score! Working on this project right now.

Treat: Score! Working on this project right now.

Trick: They can ask, but they know I don't do LMS stuff.

Trick: They can ask, but they know I don’t do LMS stuff.

Treat: One of my favorites. Good characters work!

Treat: One of my favorites. Good characters work!

Treat: Love this. A SME on video conveying great stuff.

Treat: Love this. A SME on video conveying great stuff.

Treat: Continuation of #2. She absolutely was the best.

Treat: Continuation of #2. She absolutely was the best.

Treat: There's no better phrase than this. More work!

Treat: There’s no happier phrase than this. More work!

Filed Under: E-Learning Tagged With: Articulate Storyline, Community, E-Learning Design, ELHChallenge, Instructional Design, Professional Development, Show Your Work, Typography

Dating Zombies as a Survival Strategy

October 19, 2014 By Jackie Van Nice 8 Comments

Select Image to Launch Demo

Select Image to Launch Demo

This week’s creepy-yet-practical Articulate challenge is to put together something that will help us prepare for – and survive – the upcoming Zombie Apocalypse. My idea may not have the best success rate, but it’s all I’ve got.

The Idea

Zombie

Zombie

Sticker

Sticker

Inspiration

Inspiration

It started with some dollar store scratch-n-sniff zombie stickers. (I haven’t been curious enough to find out what zombies smell like yet.) But I started to notice categories (food, drink) and sketched out an interaction where a perky person was doing zombie market research. When outcomes for that seemed too limited, I came up with the dating idea.

Creepy Setting --- Perky Person

Creepy Setting — Perky Person

I knew contrast would be key. Lovely, safe, familiar things needed to be set in high relief against their opposites; hence the choices for music, fonts, script, people, food, drink, and everything else.

Tough Choices

Tough Choices

The Interaction

Theme

It’s all bad-horror-movie inspired, including the intro with that awesome True Crimes font. Add some of Storyline 2’s new animations and it’s a pretty good title screen.

Slider

This time I filled the thumb with an image of a zombie hand and used no visible track. You slide and release the hand to choose, which seems intuitive. The only downside of using the slide-and-release option was that when I published to HTML5 it treated triggers as though they were part of a while-slider-is-dragged version – so I republished without HTML5.

Options & Outcomes

There are 3 possible outcomes. One based on zombie choices, one based on my own personal choices (largely unlike zombie ones; though lines get blurred in a couple of categories), and one somewhere in between.

Click Image to Launch Demo

Click Image to Launch Demo

Try it Out!

Who’s your perfect match? Give it a try and find out… if you DARE.

Filed Under: E-Learning Tagged With: Articulate Storyline, Characters, Community, Context, E-Learning Design, ELHChallenge, Emotional Engagement, Games, Instructional Design, Show Your Work, Typography

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Welcome!

I’m an award-winning instructional designer and proud Articulate Super Hero who creates e-learning for large organizations. I blog to explain my design process, share tips and tricks, and help others succeed. I hope you enjoy my refreshing gallery of e-learning goodness!

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