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Jackie Van Nice

E-Learning Goodness by Jackie Van Nice

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My Sketchy Life as an E-Learning Designer

April 14, 2014 By Jackie Van Nice 11 Comments

Click Image to Launch Demo

Click Image to Launch Demo

Since so many people are sketchy about what we do as e-learning designers, it seems appropriate to answer this week’s Articulate challenge in a similar vein. This week’s challenge is to answer the question “What do e-learning designers really do?” using the architecture of a visual meme supplied by David Anderson.

Design

I considered doing something interactive in Storyline, but went for a simple image instead. I’ve been playing with sketches lately and it seemed like a good sketching exercise. I created the finished image in PowerPoint.

Sketches: I made these on an iPad with an app called Pencilicious and a generic cell phone stylus. It would have been hugely easier with a stylus that wasn’t shaped like a big fat pencil eraser, but they don’t call this a “challenge” for nothing.

My process to go from scribbling to having usable PNG files: Sketch on iPad > email to self as PDF > export images as PNGs > use ’em! I was impressed with Pencilicious. It was the simple, easy-to-use app I was hoping for at only $2.99, and I’m looking forward to using it more.

Colors: I tamed the all-black frame of David’s example to more of a graphite color to work with the pencil-like theme. The only other colors are in the carrot garden, and that was because I didn’t think my carrots would look like carrots without color. I tried balancing that color with color elsewhere, but didn’t like it. So it’s an unbalanced design in favor of my bunny’s carrots.

Fonts: I’ve been in love with the header font, Cabin Sketch, since we first met. I’ve not had a chance to use it until now, so color me happy. The caption font is Cabin (brother of Cabin Sketch), and the three fonts in the first frame are Cedarville Cursive, Chocolate Windows, and Sneakerhead BTN Shadow.

Content

What my family thinks I do. This is dead accurate. My sister-in-law just sent me a job post, happily noting that it sounds “just like you!” It was for a publishing job. My brother suspects I do something with computers, and my lovely mother excitedly tells everyone she can that I’m an extraordinary businesswoman. (She’s sweet like that.)

What my family thinks I do.

What my rabbit thinks I do. All she knows is that I come up with endless feasts of carrots and kale, and she knows you get carrots by digging them up, so she probably thinks this is what I’m up to all day.

What my neighbors think I do. There’s no way they’d even have a guess. Best case, they think I spend all my time goofing off between vacations.

What my clients think I do. I adore them because they think I make magic happen.

What my clients think I do.What I think I do. I love what I do as an e-learning designer (don’t tell anyone), and between that and getting to work for myself from home, it’s hard not to be happy.

What I really do. I do what we all do: I work with clients; take in a gazillion project details; organize, analyze, and process them; dream up attractive, effective, and fun training solutions; and build them. (In a computer! So my brother was right.)

Hope you like it!

Filed Under: E-Learning Tagged With: Community, E-Learning Design, ELHChallenge, Emotional Engagement, Instructional Design, Professional Development, Show Your Work, Typography, Visual Design

Let’s Start at the End (Of Your Course)

April 8, 2014 By Jackie Van Nice 2 Comments

Select Image to Launch Demo

Select Image to Launch Demo

This week’s Articulate E-Learning Heroes challenge is to send a little love to the end of your course. It can be lonely and confusing back there – (“Is it over?” “What am I supposed to do?”) – so this week we’re sending back a life line.

Context & Theme

I wanted to indicate we’re starting at the very end of an interminably long course. My first choice was to start at the end of pi, but finding the end of pi is even more nebulous than the end of most courses, so that was out. (Maybe when I see Neil DeGrasse Tyson at DevLearn in October I’ll ask him if he’s made any progress on that Pi issue.)

So instead I created (the end of) a course called “Enough Already! 5,000 Little-Known Animal Facts”, which starts on the last part of the last fact about the last animal.

Indicating Completion and Next Steps

Indicating Completion and Next Steps

Spelling it Out

To be clear that you’ve reached the end of the course, I start with a congrats slide that also indicates you have a little more to do before you go.

Final Decisions

Final Decisions

Final Decisions

Which leads to an animal-themed screen where you get to make decisions. Hover State Visual: Hovering over each picture reveals where you’ll go if you click on it. Hover State Audio: Hovering also reveals a bit of audio. Its purpose is to add a touch of interest, amusement, and wake you up – but there have been reports of startled coworkers and kitties as of late, so consider yourself warned.

Gate Screen for Feedback

Gate Screen for Feedback

Gate Screens

After you make a selection you’ll go to a gate screen to confirm your choice. David Anderson had a gate screen challenge a few months ago where he talked about them, and you can also see the different examples created by members of the community.

Feedback Placeholder

Feedback Placeholder

Room for More

In this example, if you choose anything other than “Exit” you’re taken to placeholder slides that could harbor summarizing thoughts, more resources, ideas for review, or a means of leaving feedback.

See it in Action!

Take a look at this wild little ending right here.

Filed Under: E-Learning Tagged With: Articulate Storyline, Community, E-Learning Design, ELHChallenge, Emotional Engagement, Instructional Design, Show Your Work, Visual Design

This is Why Freelancers Need Floaties

March 24, 2014 By Jackie Van Nice 11 Comments

Select Image to Launch Demo

Select Image to Launch Demo

This week’s Articulate E-Learning Heroes Challenge is to create a photo collage that tells a story.

I’ve just gotten home from a (great!) week at the E-Learning Guild’s Learning Solutions Conference in Orlando, and the theme that kept coming up was freelancing. Not just in sessions, but in countless random conversations, and I found myself offering a lot of advice to hopeful freelancers.

I Smell a Theme

So because there’s only so much space in my head and this is the topic currently on tap in there, my photo collage story this week is about a guy who wants to freelance. The points I’ve included are a summary I quickly put together for this piece, but it’s similar to what I was sharing all week.

The Story

Select Image to Launch Demo

Select Image to Launch Demo

If I’m going to tell a story, I need a starting point. So I overlaid our (miserable) hero on top of the rest of the photo collage so that I could establish his yearning-to-go-freelance motivation. The underlying photos and their content, each of which reveals a portion of our hero’s journey, can be visited in any order. And of course you get to see the result of his efforts at the end.

Visual DesignVisual Design

I kept the visual design pretty simple. The photos are framed in a pseudo-Polaroid fashion. The caption font on the top photo is Dawning of a New Day. The title font on the pop-ups is Swiss921 BT, and the main pop-up font is Candy Round BTN Condensed.

I reused a beach and palm tree from a recent post about freelancing, mostly because I wanted the tree for the end scene.

And I reused poor Ian again. I’ve forced that poor man into service as an airline pilot and a beer-guzzling traveler in recent weeks and wanted to give him a rest, but I needed someone who could fit into the outfit at the end, and he had the perfect figure. (Sorry, guy.)

Storyline DesignStoryline Design

When clicked, each photo in the collage pops up on a slide layer with more info. Then I have each photo disappear after viewing it. That way I was able to set up a new layer of interest below.

That interest includes having each photo, in miniature, drop down into the palm tree and hang there like an ornament. You can then click on those ornaments to review their content. I did this by adding a second slide layer for each collage photo.

And, of course, I had to show Ian’s transformation after he’d followed his own plan, but I could only show that after all photos had been viewed. To do this, I created a variable for each photo. After all of them have been visited, Ian and his final outfit are triggered to appear.

The ResultSee the Result!

You can see Ian in all his freelance glory here. Enjoy!

Filed Under: Working for Yourself Tagged With: Articulate Storyline, Characters, Community, E-Learning Design, ELHChallenge, Freelancing, Instructional Design, Mobile, Portfolio, Professional Development, Show Your Work, Visual Design

At Last! A Drinking Game I Can Win

February 27, 2014 By Jackie Van Nice 10 Comments

At Last! A Drinking Game I Can Win

Select Image to Launch Demo

For this week’s Articulate E-Learning Heroes Challenge, David Anderson dared us to create a simple game. (Oh, it’s on.) I created an Oktoberfest Quest game, wherein our hero drinks his way across Germany in order to reach the hallowed beer tents of Oktoberfest in Munich. Somebody had to do it.

A Triumvirate of Inspiration

Timing: David put out the challenge only hours after I’d participated in the weekly #lrnchat discussion on Twitter. Everyone was terribly serious as they discussed how to work collaboratively in groups – until someone brought up beer as a motivational tool. Well, THAT got them dancing in the Twittery aisles, and the whole evening changed. I don’t drink much, but I made a large mental note of what got them engaged: The mere mention of beer.

Topic: As they say, go with what you know. After collecting entirely too many degrees in German, teaching German, and studying, working, and living in Germany – I thought to myself: “maaaaaybe something German…?”

Potential Game Features: I wanted to focus on designing a game board and some sort of progress meter. Since a map of Germany seemed like a natural game board, and a giant Maßkrug slowly filling with beer seemed like an outstanding progress meter, I decided to try those.

Maßkrug

Maßkrug

Design

Since my primary elements, the map of Germany and the Maßkrug, were better suited to a portrait orientation, I flipped the standard Storyline layout so they could inhabit the full screen.

Once I decided to use the game to teach German dining customs, I put a wooden background underneath the map to evoke the feel of a restaurant table, and the checkered tablecloth behind the Maßkrug for the same reason.

I also knew that sound effects would be critical, especially for filling the Maßkrug. I got lucky and found some evocative ones.

Progress

There are two measures of progress: linear progress on the map, and liquidy beer progress in the Maßkrug.

Linear Progress

Linear Progress

Linear Progress: I thought a little Krug at each completed stop on the map would be a good tracker, and moving by train would make it feel like you’re making game progress, and also evoke the sense of traveling through Germany.

At each stop I used a zoom region to zoom in tightly on the city, and then an immediate “Box Out” transition on the following question slide so that, together, it would feel a bit like you’re zooming from the macro map to the micro restaurant where our protagonist needs some help. 

Beer Progress: Every time you answer a question correctly, the Maßkrug fills up a little more. By also using it to briefly recap the teaching point, it doubles as a bit of learning reinforcement.
And speaking of learning stuff, I chose to make it an all-or-nothing game. You’re required to answer each question correctly in order to go forward. One wrong answer and you’re back in Dresden waiting for the train.

Beer Progress

Beer Progress

I credit Michael Allen with this torture. I saw a banking example of his where you decide whether or not to approve a series of checks for payment. One wrong decision, and you’re back to check one. It ticks you off just enough that you get determined to beat the stupid thing, and while you’re at it, you learn the principles being taught.

The Big Finish

I won’t spoil it for you, but it’s kind of awesome.

Play It

My Oktoberfest Quest game is here, but you should also check out the other creative, amazing, and beautiful game ideas posted by others in the comments section of David’s original post here.

Update! Free Template Now Available

Since creating this, I’ve designed a free Storyline template of this game and done some videos to help you customize your own. All the scoop you need is right here!

Filed Under: E-Learning Tagged With: Articulate Storyline, Audio, Characters, Community, Context, E-Learning Design, ELHChallenge, Free Download, Games, German, Instructional Design, Languages, Motivation, Show Your Work

What if I Just Dreamed I Made a Great Template?

February 12, 2014 By Jackie Van Nice 2 Comments

Select Image to Launch Demo

Select Image to Launch Demo

That darned David Anderson and his e-learning challenges. Why am I hooked on these? This week, as a good citizen of the world, he put forth the challenge to build an e-learning template themed for the 2014 Winter Olympics in Sochi. Since sports-related design is waaaaaaay outside of my comfort zone, it was irresistible. I grabbed my design skis and headed for the nearest Black Diamond drawing board. Here are the 5 template slides he wanted:

The Cover Slide

Title

I knew I could slap in a lot of images from the official site, but I wanted it to be inspired by them rather than looking like a dead-on copy. So I took the official logo, seen below, and made my own cover slide based on that – finding a similar font and replacing the Olympic rings with a logo placeholder.

Title Slide

Title Slide

2014 Olympics Logo

2014 Olympics Logo

Background

I then found a nice, frigid landscape for the background and ended up using that throughout the template.

Sound Effects

I knew that having the design elements come schussing in to skiing sounds would be an obvious choice, but I did it anyway. For some reason I really wanted the cry of an unseen, anguished skier at the end of this slide. I put it in to entertain myself, not knowing whether I’d find a reason to keep it, and moved on.

What to Design Next?

My inclination was to design the objectives slide next, but I wanted to present them in context and at a point of need. Unless I care about why I’m going somewhere in a course, I’m not inspired to design it – much less subject learners to it. I thought Tom Kuhlman did a great job of illustrating the idea in this post about making objectives interesting. His demo of the emergency-preparedness kit objectives being presented in an involving way was along the lines of what I wanted. So I knew the scenario had to come next.

Scenario Slide

Since I had already established that our as-yet-unseen protagonist had been skiing in a generic frozen landscape and that something alarming had happened, I decided he was lost and had skied his way to the games by accident, and that he had no idea where he was.

So he needed to figure out where he was and what was going on. I gave him the option of asking a guy with a gun (who could be a biathlon participant – or not), or visiting some random computer kiosk nearby.

Scenario Slide

Scenario Slide

Scenario Decision

Scenario Decision

So the scenario establishes the context (I’m lost on a frozen mountain), which gives him the motivation to take action. Once we get him to the “Need Help?” button on the kiosk screen, he’s on his way.

Objectives Slide

NOW I was ready for the objectives. I used the title font and Olympic ring colors and had each objective come schussing in over the mountainous background.

Hovering over each one reveals its general content, and clicking takes you there. I like to express objectives as questions, since they’re more involving, so that was the general scheme.

Objectives Slide

Objectives Slide

Figuring our protagonist might like a map and the general lay of the land, I had the “where is…” section point to some Olympic park venue content for him.

Interaction Slide

In the interest of keeping this simple, I used an interactive map that starts with an overview of the area. You can choose to see more detail for a particular section, and from that detail you have the option of pulling up a PDF to see the extreme detail and lots more information.

Interaction Slide

Interaction Slide

Of course you could also present interactive content here using video, games, tabs, links, or whatever you’d like.

I used variables so that the button that allows you to continue doesn’t show up until both map sections have been visited. Because I could.

Quiz Slide

Which brings us to the big payoff. What have we learned on this mountain today? It occurred to me that my “correct” answer could explain how this guy ended up here – and offer him some medical help as his reward – so that’s what I did. Who doesn’t like a story with a happy ending?

Select Image to Launch Demo

Select Image to Launch Demo

Have a Look!

If you’d like to see this baby in action, it’s right here. 

Filed Under: E-Learning Tagged With: Audio, Characters, Community, Context, ELHChallenge, Emotional Engagement, Show Your Work, Templates

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Welcome!

I’m an award-winning instructional designer and proud Articulate Super Hero who creates e-learning for large organizations. I blog to explain my design process, share tips and tricks, and help others succeed. I hope you enjoy my refreshing gallery of e-learning goodness!

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